Forsaken Character Comparison

By SukieUpdated

A Forsaken character comparison of all 21 main-roster characters: 8 killers and 13 survivors, with health, run and walk speed, Player Points cost and the wiki's difficulty rating in one sortable table. Tick any two to put them side by side, and pair a killer with a survivor to see how many basic attacks it takes.

Click a column to sort. Tick two characters to compare them side by side.

Compare
1x1x1x1killerRanged / Attrition102,550 (as listed)2781,250 Player Points4/5
AzurekillerTrapper / Setplay1,50027.25 (30 as Golem)9.252,000 Player Points5/5
c00lkiddkillerVersatile1,000287.75Free3/5
Guest 666killerBurst / Snowball2,75027.591,666 Player Points3/5
John DoekillerTrapper / Setplay2,30027.2591,000 Player Points5/5
NolikillerRushdown / Deception2,22227.581,100 Player Points5/5
NosferatukillerAmbush / Stealth / Setplay1,75027.57.51,922 Player Points4/5
SlasherkillerAttrition2,000289Free2/5
007n7survivorSurvivalist1002612500 Player Points4/5
BuildermansurvivorSupport902612500 Player Points3/5
ChancesurvivorSentinel58–1202612777 Player Points🎰🎰🎰
DusekkarsurvivorSupport902612600 Player Points5/5
ElliotsurvivorSupport802612Free2/5
Guest 1337survivorSentinel1102612500 Player Points4/5
HelperbotsurvivorSupport802612650 Player Points2/5
Jane DoesurvivorSentinel602612Quest unlock3/5
NoobsurvivorSurvivalist1002612Free3/5
ShedletskysurvivorSentinel1002612Free2/5
TaphsurvivorSupport1002612600 Player Points2/5
Two TimesurvivorSentinel80 (first life), 50 (second life)2612500 Player Points4/5
VeeronicasurvivorSurvivalist1002612750 Player Points3/5

Pick two characters to see them side by side. Pair a killer with a survivor to see how many basic attacks it takes.

Every number in the table is the infobox value on that character's page of the Official Forsaken Wiki, read on 24 October 2026; the comparison panel links to each page. What follows explains what the columns mean once a round starts, because a bigger number is not always the one that matters.

Reading the table, column by column

Run and walk speed: a small gap that decides chases

Sort by Run and the survivor half of the table collapses into one line: every survivor walks at 12, runs at 26 and has 100 stamina, which drains at 10 a second while sprinting and comes back at 20 a second. No survivor out-runs another, whatever a guide says about “fast” survivors.

Killers run between 27 and 28. Against 1x1x1x1 a sprinting survivor loses 1 stud a second; against John Doe and Azure, 1.25; against Nosferatu, Noli and Guest 666, 1.5; against the free pair, c00lkidd and Slasher, 2. Azure's Golem form runs at 30. Killers also carry more stamina (110, draining at 9.5 a second and returning at 21), and a killer only starts spending it once within 85 studs of a survivor, so a long approach costs them nothing. A full survivor bar lasts 10 seconds of sprinting; a killer's lasts about 11.6.

The Walk column is where the sides flip: survivors walk at 12, while killers walk at 7.5 (Nosferatu) to 9.25 (Azure). Killers are slower than you until they sprint.

Health: two different scales

Fixed survivor health runs from Jane Doe's 60 to Guest 1337's 110. Jane Doe's low number comes with Shatterpoint, a separate health type the wiki gives 40% damage reduction; it starts at 20 and can be rebuilt to 30 by landing her abilities, but cannot be healed by anyone else. Two Time has 80, then 50 on a second life earned through Oblation (or 110 if Ritual fires because Two Time is the last survivor alive). Chance's infobox lists 58–120; Reroll itself rolls 70–110 (+5% at 2 charges, +10% at 3) and is capped at 120.

Killer health is not comparable to survivor health at all: c00lkidd has 1,000, Guest 666 2,750, and the wiki lists 1x1x1x1 at 102,550. Survivors never trade hits with a killer to win; they chip, stun or slow with abilities. That is why the comparison panel only highlights the higher health when both characters are on the same side.

Basic attacks: the number the panel adds

Pair a killer with a survivor and the panel divides the survivor's health by the killer's basic attack. John Doe's Slash hits for 28, c00lkidd's Tag for 26.5, Noli's Stab for 25, Nosferatu's Lacerate for 24, Azure's Perforating for 22, and Guest 666's Carving Slash and 1x1x1x1's Slash for 20. Slasher's Slash is the odd one: the in-game description shows 20 (25 enraged), but the wiki measures about 28 (33), and the panel uses the measured 28. So a 100-HP survivor takes four hits from John Doe, c00lkidd, Noli or Slasher and five from Guest 666 or 1x1x1x1. These counts assume nothing in between: no healing from Elliot, no Block from Guest 1337, no Spawn Protection shield. They are arithmetic from the wiki's numbers, not a prediction of how a chase goes.

Difficulty: the wiki's rating, not ours

The Difficulty column is the wiki's own star rating out of five. The easiest killer is Slasher at 2; John Doe, Noli and Azure sit at 5. On the survivor side Elliot, Shedletsky, Taph and Helperbot are rated 2, and Dusekkar is the only survivor at 5. Chance has no stars at all: the wiki rates Chance with three slot machines (🎰🎰🎰), which fits a kit built on Coin Flip and Reroll. The table sorts Chance after the 5s.

Four comparisons worth ticking

Some pairs answer questions players ask all the time. Tick them in the table above to see the full panel.

Elliot vs Helperbot: the two 80-HP Supports

Both have 80 health and both are rated 2/5. Elliot is free and heals directly with Pizza Throw, which grows stronger as generators are repaired. Helperbot costs 650 Player Points and works through the team instead: Radar highlights unfinished generators and items for every survivor, Pulse spreads Regeneration and Resistance, and Inspiration gives nearby survivors Haste. If you want to heal, Elliot is free; if you want to make the whole team faster and better informed, Helperbot is the newer option, added in 5.3.0.

Shedletsky vs Guest 1337: two ways to protect a teammate

Shedletsky is free, rated 2/5 and has 100 health; his Slash stuns the killer. Guest 1337 costs 500, is rated 4/5 and has the highest fixed survivor health at 110. Block fully negates a basic attack, Charge knocks the killer back, and Self Sacrifice gives him hit priority over other survivors. Pair either with c00lkidd to see the gap: 4 Tags take down Shedletsky and 5 take down Guest 1337, before any Block.

c00lkidd vs Slasher: the free killers

Both run at 28, the top base speed among the eight. Slasher is the simpler kit (2/5 on the wiki) with 2,000 health; c00lkidd is rated 3/5 with 1,000 health and a Versatile kit: Walkspeed Override, Corrupt Nature and Pizza Delivery. Their basic attacks are close: c00lkidd's Tag deals 26.5, and Slasher's Slash about 28 by the wiki's measurement (the in-game description says 20).

Noli vs Nosferatu: same speed, different plans

Both run at 27.5, and Guest 666 joins them at that speed. Noli costs 1,100, is rated 5/5 and plays as Rushdown and Deception, with Void Rush and the fake generators from Prankster. Nosferatu costs 1,922, is rated 4/5 and plays as Ambush, Stealth and Setplay, with silent Levitation and Hunter's Feast invisibility. The stat lines are close; the kits ask for opposite habits.

What it costs, cheapest first

Five characters are free from the start: Noob, Elliot, Shedletsky, c00lkidd, Slasher. That is enough to learn both sides before spending anything. Jane Doe is not sold at all; she is unlocked through her quests. Everyone else is bought with Player Points:

  • 007n7 (survivor)500 Player Points
  • Two Time (survivor)500 Player Points
  • Guest 1337 (survivor)500 Player Points
  • Builderman (survivor)500 Player Points
  • Dusekkar (survivor)600 Player Points
  • Taph (survivor)600 Player Points
  • Helperbot (survivor)650 Player Points
  • Veeronica (survivor)750 Player Points
  • Chance (survivor)777 Player Points
  • John Doe (killer)1,000 Player Points
  • Noli (killer)1,100 Player Points
  • 1x1x1x1 (killer)1,250 Player Points
  • Guest 666 (killer)1,666 Player Points
  • Nosferatu (killer)1,922 Player Points
  • Azure (killer)2,000 Player Points

Prices from each character's wiki infobox, read 24 October 2026. The nine paid survivors total 5,377 Player Points; the six paid killers total 8,938.

Player Points come from public rounds: 25 for surviving to the end of a round and 10 per kill as killer, among other sources on the Player Points guide. Private servers pay nothing. At 25 a round, a 500-point survivor is twenty survived rounds away, and Azure at 2,000 is eighty.

Choosing your next unlock in five steps

  1. Sort by Cost. Note where your Player Points reach, and tick Free only to see what you already own.
  2. Pick the side you play more. Most rounds you are a survivor, because only the player with the most Malice becomes the killer, so a survivor unlock usually gets more use.
  3. Choose a class gap. If you only own the free survivors you have a Sentinel (Shedletsky), a Support (Elliot) and a Survivalist (Noob). Filter by class and look for the one that does something your free pick cannot, such as Guest 1337's Block or Taph's Tripwire.
  4. Compare it against the killers you meet most. Tick your candidate and c00lkidd or Slasher, the two free killers, and read the hit count.
  5. Check the difficulty. A 4/5 or 5/5 kit is worth saving for only if you will practise it; the guides linked from every row explain what that practice involves.

Not sure who you want at all? The character wheel picks one at random from the same 21, filtered to what you own.

Where this table stops

A stat table cannot show what an ability does in a chase, and Forsaken characters are their abilities. Use the comparison to narrow the list, then read the full write-ups: the killer stats breakdown, the survivor stats breakdown, every Forsaken character in 2026, and the rankings on the tier list. The roster hubs for killers and survivors cover each kit ability by ability.

The game publishes no pick rates or win rates, so this page has none. When the wiki changes a number after a patch, the table changes with it. See all Forsaken tools or go back to the Forsaken Hub homepage.

Sources: Official Forsaken Wiki character pages, read 24 October 2026, including Guest 1337 (rev. 86303), Jane Doe (rev. 88192), Chance (rev. 87850), Guest 666 (rev. 88199) and Azure (rev. 88248); stamina and the 85-stud rule from the Game Mechanics page. The table and comparison are an original Forsaken Hub tool with no game art.

Quick answers

Which Forsaken survivor has the most health?

Guest 1337 has the highest fixed health, 110 HP. Most survivors have 100; Builderman and Dusekkar have 90, Elliot and Helperbot 80, Two Time 80 and then 50 on a second life (110 if the second life starts as Last Man Standing), and Jane Doe 60. Chance's infobox lists 58–120: Reroll rolls 70–110 (+5% at 2 charges, +10% at 3) and is capped at 120 (Official Forsaken Wiki, read 24 October 2026).

Is any Forsaken survivor faster than the others?

No. Every survivor walks at 12 and runs at 26 studs per second with 100 stamina. Differences between survivors come from abilities, health and cost, never base speed.

Which Forsaken killer is fastest?

c00lkidd and Slasher, both at a 28 run speed and both free. Azure's Golem form reaches 30, but only while the Golem is summoned.