Forsaken Killers Guide
Master every killer in Forsaken Roblox. Learn abilities, strategies, and advanced techniques to dominate your matches.
All Forsaken Killers
1x1x1x1
HardThe Hacker
A glitched entity that corrupts the game world around him. 1x1x1x1 excels at unpredictable movement and catching survivors off-guard.
Abilities & Stats
Strategy Tips
- •Use teleport to cut off escape routes
- •Save ability for guaranteed hits rather than chases
- •Mind game survivors at loops with teleport threat
- •Best on indoor maps with many walls
How to Counter:
Listen for glitch sounds, maintain distance, use open areas
John Doe
MediumThe Shadow
The mysterious John Doe stalks from shadows - His darkness ability makes him perfect for ambush tactics and area control.
Abilities & Stats
Strategy Tips
- •Use darkness at chokepoints and objectives
- •Combine with speed to close gaps quickly
- •Great for defending generators
- •Force survivors into your darkness zones
How to Counter:
Use flashlights, stay in groups, avoid narrow areas
c00lkidd
EasyThe Exploiter
c00lkidd uses exploits to manipulate the environment - While slow, his trap placement makes him excellent at area denial.
Abilities & Stats
Strategy Tips
- •Pre-trap common escape routes
- •Use traps to force specific paths
- •Stack multiple traps at objectives
- •Perfect for beginners due to high detection
How to Counter:
Watch for trap placements, use alternate routes, rush objectives
Guest 666
HardThe Corrupted
Guest 666 can possess survivors briefly, making them walk toward danger - Requires prediction and timing to master.
Abilities & Stats
Strategy Tips
- •Use possession near hazards or other survivors
- •Save for critical moments like exit gates
- •Combine with stealth for surprise possessions
- •Works best with coordinated team disruption
How to Counter:
Spread out, avoid hazardous areas, break line of sight
Bacon Hair
EasyThe Noob
Bacon Hair gets stronger when bullied - Each stun increases his power, making him dangerous if underestimated.
Abilities & Stats
Strategy Tips
- •Bait survivors into stunning you early
- •Build rage stacks before critical chases
- •Becomes extremely fast at max rage
- •Great for new players learning mechanics
How to Counter:
Avoid stunning unless necessary, kite without pallets
Watch Top Creators Play These Killers
Four recent Forsaken creator videos worth watching for each major killer in the roster. Click any thumbnail to open the original video on YouTube. Sukie's notes below each card explain why the video is worth your time and what to actually take away from it.

Sukie's take: The Guide’s 1x1x1x1 series is the cleanest example I’ve found of how a top-tier player actually spends the teleport — mostly for cutting off escape routes between two known generator positions rather than for chase pressure. If you’re still using teleport during chase to close distance, watch this match all the way through and notice how often the teleport is spent on map control instead. That single shift is the difference between B-tier and S-tier 1x1x1x1 play in 2026.

Sukie's take: NullI’s John Doe breakdown covers the part most beginners miss: the darkness ability is at its strongest when stacked with chokepoints, not when used in open areas. The video walks through which map tiles are worth pre-darkening before survivors even start a generator, which is the kind of map-knowledge advantage that takes 100 matches to develop on your own. Skip the intro if you’re short on time — the real value starts around the mid-video map-tile callouts.

Sukie's take: DoctorHallowSkulls plays c00lkidd at a level where the admin-command traps stop being predictable and start functioning as actual mind games. The key insight from the matches in this video: c00lkidd’s slow speed is only a weakness if you’re trying to chase — against stacked survivor squads, pre-placing traps along the obvious generator-to-generator paths converts the slow speed into pure area denial. Worth watching even if you’re a survivor main, because the trap placements demonstrate exactly what to look for and route around.

Sukie's take: Nosferatu is one of the more recent additions to the roster and the optimal playstyle is still being figured out. AxelDaDev’s skin-rotation video isn’t a guide in the traditional sense, but watching the same player handle Nosferatu across 10+ matches reveals which abilities they trust to win chases and which they save for clutch endgame moments. That repetition is more useful than a single optimized highlight reel — you see the real decision-making rather than the edited best-case version.
Advanced Killer Strategies
Map Pressure
Effective killers maintain pressure across the entire map. Don't tunnel one survivor - rotate between objectives to keep all survivors busy and prevent generator rushes.
Mind Games
Use unpredictable movements at loops and pallets. Fake going one direction, then quickly change. This works especially well with killers like 1x1x1x1 who can teleport.
Ability Management
Don't waste abilities on guaranteed misses. Save them for high-value situations like preventing exit gate escapes or catching multiple survivors together.
Survivor Patterns
Learn common survivor routes and hiding spots. Most players follow predictable patterns - use this knowledge to cut them off before they reach safety.
Best Killer Combos (Team Mode)
1x1x1x1 + John Doe
Teleport forces survivors into darkness zones. John Doe's area denial combined with 1x1x1x1's mobility creates inescapable situations.
c00lkidd + Guest 666
Traps force predictable movement patterns that Guest 666 can exploit with possession. Perfect for controlling objective areas.
Killer FAQ
Which killer is best for beginners?
c00lkidd and Bacon Hair are ideal for new players. c00lkidd has very high detection range making tracking easy, while Bacon Hair's rage mechanic is straightforward and forgiving.
How do I unlock new killers?
Killers are unlocked using Coins earned from matches or obtained through codes. Some killers require reaching specific player levels. Premium killers can be purchased with Robux.
Can killer abilities be upgraded?
Yes, playing matches with a killer earns XP toward that character. Leveling up reduces cooldowns, increases ability duration, and unlocks cosmetic options.
Ready to Hunt?
Master these killers and dominate in Forsaken. Check out our other guides for more strategies!
A short history of killer balance
Forsaken's killer roster has been through enough patches at this point that some of the strategy advice you find on older guide sites is teaching you a meta that stopped existing six months ago. This section is the quick chronological orientation to what changed, in plain order, so you understand why current tier lists look the way they do.
The launch era (late 2024 through January 2025)
The launch roster shipped with five killers: 1x1x1x1, John Doe, c00lkidd, Guest 666, and Bacon Hair. 1x1x1x1 was so dominant that he was effectively banned from tournament play, with an unconditional fifteen-second teleport that had no range limit and no animation lock. John Doe was strong in the same patch but rarely picked because his darkness ability was harder to use. c00lkidd was widely considered the weakest killer despite his trap mechanic, because the traps were too slow to place and survivors learned to avoid them within a few matches.
The launch meta lasted about ten weeks. It was the closest the game has been to actually broken, and the developer's January 2025 patch acknowledged it directly in the patch notes.
The first rebalance (January 2025)
The January 2025 patch added a fifteen-stud range limit to the 1x1x1x1 teleport, which kept the ability strong but removed the “teleport across the entire map uncatchably” play that defined launch. John Doe's darkness ability got a small buff to area-of-effect that didn't move the needle much, and c00lkidd's trap placement animation went from one full second down to half a second, which moved him from D tier to B tier almost overnight.
The same patch added Guest 666 to the killer roster as the first DLC-style killer. Possession was extremely strong in coordinated lobbies, which led to about two months of complaints that the developer was “selling power” even though Guest 666 was free.
The Slasher addition (March 2025)
The Jason / Slasher addition in March 2025 was the first time the roster was deliberately designed for a beginner-friendly killer. Slasher has the simplest kit in the game (one ability, no ammo-style management, no positioning mind games) and ships as the recommended starting killer for new players, which is the recommendation this site still makes.
The same patch introduced the killer XP system that lets you level up individual killers separately, which is the mechanic that incentivizes maining one character for your first hundred matches even though all the kits are free.
The Nosferatu meta (April through May 2026)
The April 2026 patch added Nosferatu, deliberately positioned as the most thematic killer the developer had shipped to date. Nosferatu's kit borrows visual and audio cues from the Robert Eggers film of the same name (which had released in late 2024 and was still culturally relevant when the patch dropped), and the silent positioning mechanic is genuinely innovative within Forsaken's design space.
The Nosferatu addition reshuffled killer pick rates more than any prior patch. He shipped strong, was slightly overtuned in the first week, got a small numbers nerf in the 4.0.5 hotfix, and settled into A tier where the May 2026 list currently places him. The cultural buzz from the Eggers film also pulled players from outside the usual Roblox demographic into Forsaken, which is part of why the May 2026 concurrent-player count is the highest in the game's history.
The 4.1.0 patch in mid-May reduced three-gen pressure mechanics across all killers by raising the minimum generator-spawn distance, which slightly hurt control-oriented killers (c00lkidd, Guest 666) and slightly helped chase-oriented killers (1x1x1x1, Slasher). The tier list on this page reflects post-4.1.0 balance.
What this means for new killer players
The roster is in the most balanced state it has been since launch. You can pick any killer and reach red rank with enough practice. The differences between killers at high skill are real but smaller than they were in 2025. If you're choosing a first killer based on win rate alone, the spread between the best and worst killer is about ten percentage points at red rank, which is not enough to dominate your decision.
The bigger factors for picking your first killer are kit complexity and aesthetic preference. Pick a killer whose kit you find genuinely interesting to play, because you're going to be playing them for fifty to a hundred matches and the win rate difference is dwarfed by the difference between a kit you understand and one you tolerate. The character pages linked above explain each kit in detail.