Forsaken Survivors
The Full 2026 Roster — Roles, Stats & Guides
All the Forsaken survivors in the verified 2026 roster — who they are, what role each one plays, and how to survive the round with each of them.
By SukieUpdated
Survivors win Forsaken rounds three ways: finishing objectives while the killer is busy, surviving chases long enough for teammates to finish objectives, and keeping each other alive through heals, stuns, and shields. Every survivor on the roster leans toward one of those jobs, and the game labels it for you: Elliot, Builderman, Dusekkar and Taph are Supports; Shedletsky, Two Time, Chance, Guest 1337 and Jane Doe are Sentinels; and Noob, 007n7 and Veeronica are Survivalists. Escaping consistently starts with picking the job that matches how you actually play.
This page is the survivor hub: the verified roster (checked against the Official Forsaken Wiki), each character's role in one line, and the full library of survivor guides — per-character strategy, the stats table, and the counter-pick table that tells you who to lock in against tonight's killer.
How survivor classes actually differ
Forsaken sorts survivors into three classes, and the label tells you what the kit is built to accomplish rather than how strong it is. Survivalists — Noob, 007n7 and Veeronica — carry tools for getting themselves out of trouble: Noob runs Slateskin Potion, Bloxy Cola and Ghostburger, 007n7 uses Clone, c00lgui and Inject to break a chase through misdirection, and Veeronica skates away on her own Graffiti with Sk8. Sentinels — Shedletsky, Two Time, Chance, Guest 1337 and Jane Doe — interfere with the killer directly. Shedletsky's Slash stuns for 3 seconds, Two Time's Sacrificial Dagger stuns on a backstab and fills the Oblation bar that buys a second life, Guest 1337's Charge knocks the killer back, Chance's One Shot can stun from up to 90 studs away, and Jane Doe's Hatchet stuns for longer the more Resonance her Crystal Pitch has stacked. Supports — Elliot, Builderman, Taph and Dusekkar — keep other people in the round: Elliot heals with Pizza Throw, Builderman builds Sentries and Dispensers, Taph lays Tripwires and Subspace Tripmines, and Dusekkar shields a teammate with Spawn Protection (Official Forsaken Wiki, character pages, read October 15, 2026).
None of these are loadouts. Forsaken has no perk system, no equippable kit and no way to change a character's abilities, so choosing a survivor is choosing your role for the round. That is the single biggest difference from the games this genre borrows from, and it is why advice written for Dead by Daylight — pallet drops, perk builds, exit-gate plays — describes systems that do not exist here.
Why the round clock decides everything
A round lasts four minutes with six or more players (3:30 with five, three minutes with four or fewer). Survivors win by outlasting it, and the killer adds 40 seconds with each kill. The lever survivors control is the generator puzzles: each completed puzzle removes 2.4 seconds, a finished generator removes twelve, and clearing all five removes a full minute (Official Forsaken Wiki, October 2026). Since 5.1.0 a generator is five 7x7 puzzles deep, and taking damage, walking away or holding sprint throws you out of the puzzle — re-entering generates fresh wires — so the difference between a good survivor and a passenger is usually how much banked progress they leave behind when a chase starts.
Two maps break this entirely. SFOTH and Generator Hell have no generators at all, so there is nothing to bank and nothing to defend — those rounds are pure survival against the clock. And once you are the last survivor alive, Last Man Standing sets the timer to 1 minute 14 seconds and highlights both you and the killer to each other for six seconds, which retires every plan that depended on not being seen.
Character unlocks are paid for in Player Points, earned only in public matchmaking — surviving to the end of a round pays 25. Private servers award nothing, so they are for learning map geometry, not for grinding. EXP is tracked per character and unlocks a milestone Skin every 25 levels, the last one at level 100.
Items, and why you cannot plan around them
Only two kinds of item exist in public rounds: the Medkit, which restores 80 HP over a 7-second use, and the Bloxy Cola, which grants Speed II for 10 seconds. Both spawn at marked spots chosen at random each round. Everything else the wiki lists — Flashlight, Bloxiade, Epicsauce, Green Key, the weapons, the Fake Medkit and Fake Bloxy Cola — is a private-server command-panel item and never appears in matchmaking. Because there is no loadout system and no way to bring an item in with you, item strategy is opportunistic by design. Any guide describing a survivor "build" is describing something the game does not have.
How progression actually works
Two separate tracks run side by side, and conflating them is the most common source of confusion. Player Points are the shop currency: they unlock Characters and Skins, and they accumulate across everything you play. EXP is tracked per character — level 1 needs 100 EXP and each level after that needs 10 more, a milestone Skin arrives every 25 levels up to Milestone IV at level 100, and EXP keeps accruing past that (Official Forsaken Wiki, Levels). Grinding a character you already own therefore builds skins but brings you no closer to unlocking a new one.
Both come from public matchmaking only. Private servers award nothing, which makes them excellent for walking a map, counting the exits from a juke spot, or learning how a generator puzzle presents itself under no pressure — and useless as a way to grind. Each generator puzzle pays 8 EXP, so contribution is what the game measures, not time survived.
Choosing a survivor for how you actually play
If you are usually the person being chased, a Survivalist suits you: Noob is free and runs Slateskin, Bloxy Cola and Ghost Burger, while 007n7 at 500 Player Points escapes through Clone, c00lgui and Inject. If you would rather fight back on your team's behalf, the Sentinels do that — Shedletsky is free and stuns outright with Slash, Two Time stuns on a backstab and regains health, Guest 1337 knocks the killer back with Charge, and Chance gambles on Coin Flip. If you enjoy keeping other people alive, the Supports do that, and Elliot is the only free one — Builderman costs 500 Player Points, Taph and Dusekkar 600 each. The three free starters, Noob, Shedletsky and Elliot, cover one class each, so there is no need to spend Player Points before you know which role you enjoy.
All twelve survivors at a glance
Every number in this table comes from the survivor's infobox on the Official Forsaken Wiki, read October 15, 2026. Speed is left out on purpose: all twelve walk at 12, run at 26 and have 100 stamina, so health, price and kit are what actually separate them.
| Survivor | Class | Health | Cost | Wiki difficulty |
|---|---|---|---|---|
| Noob | Survivalist | 100 | Free | 3/5 |
| 007n7 | Survivalist | 100 | 500 | 4/5 |
| Veeronica | Survivalist | 100 | 750 | 3/5 |
| Shedletsky | Sentinel | 100 | Free | 2/5 |
| Chance | Sentinel | 58–130 (random) | 777 | No fixed rating |
| Guest 1337 | Sentinel | 110 | 500 | 4/5 |
| Two Time | Sentinel | 80, then 50 | 500 | 4/5 |
| Jane Doe | Sentinel | 60 | Quest unlock | 3/5 |
| Elliot | Support | 80 | Free | 2/5 |
| Builderman | Support | 90 | 500 | 3/5 |
| Taph | Support | 100 | 600 | 2/5 |
| Dusekkar | Support | 90 | 600 | 5/5 |
Source: Official Forsaken Wiki, Characters and each character page, read October 15, 2026. Costs are in Player Points.
What the numbers hide
Health alone misleads on three survivors. Jane Doe has the lowest pool at 60, but her Shatterpoint passive gives her a separate health type with 40% damage reduction that outside healing cannot restore — she refills it by landing her own abilities instead. Two Timedrops from 80 to a 50-health second life only if the Oblation bar is full; a front stab fills 20% of it and a backstab 40%. If Two Time becomes the last survivor alive before using that life, the Ritual triggers anyway and can raise maximum health to 110. Veeronica cannot use Medkits, Elliot's pizza or Builderman's Dispenser at all; she heals from her own battery, which starts each round 30% charged, gains 8% for every generator puzzle she completes, and can restore up to 50 HP at full charge.
The support numbers are worth knowing too. Elliot's pizza heals 5 HP instantly and 15 more over four seconds, and his Order Up! passive adds 2 HP of healing for every generator the team completes, up to +10. Builderman needs six uninterrupted seconds to build a Sentry or a Dispenser, and the Dispenser heals everyone within 16 studs at 1 HP per second. Taph can keep three Tripwires down at once; a killer who walks through one is revealed to every survivor for 8 seconds. Dusekkar's Spawn Protection shields one survivor for up to 3.5 seconds from 95 studs away, and fully cancels a hit that would have killed them.
On the Sentinel side, cooldowns decide how often you can afford to fight. Shedletsky's Slash recharges in 40 seconds, Two Time's Sacrificial Dagger in 30, Guest 1337's Block in 27 and his Punch in 55, Chance's One Shot in 45 and Jane Doe's Hatchet in 35. A Sentinel who spends a stun early and then has nothing for the next half-minute has to play like a Survivalist until it returns, which is why the best Sentinel plays usually protect a teammate on a generator rather than open a fight.
The Core Cast — Full Guides Available
The core survivors with complete strategy guides, with health and cost from the Official Forsaken Wiki.

Two Time
Sentinel · 500 Player Points
Two lives — 80 HP, then 50 — earned by stabbing the killer to fill Oblation. If you love trading hits and buying time for your team, this is your main.
Full Two Time guide →
Elliot
Support · Free
The pizza delivery guy turned team medic. Pizza Throw heals 5 plus 15 over four seconds, more after every generator, and Rush Hour banks speed charges.
Full Elliot guide →
Shedletsky
Sentinel · Free
The Roblox legend with the Linked Sword. Stun utility that punishes killer commitment — the difference-maker when a teammate is being chased.
Full Shedletsky guide →
007n7
Survivalist · 500 Player Points
The clone-master. Clone leaves a decoy that lives for 10 seconds while he turns invisible, Inject steers where the clone walks, and c00lgui teleports him to the furthest survivor spawn after a 5.5-second stand.
Full 007n7 guide →
Chance
Sentinel · 777 Player Points
The gambler. Coin Flip charges his abilities or stacks Vulnerable, One Shot can stun the killer or misfire, and Reroll re-rolls his maximum health — the wiki lists his range as 58–130.
Full Chance guide →
Noob
Survivalist · Free
The iconic yellow-and-blue everyman and a free starter. Bloxy Cola gives Speed I, Slateskin Potion hardens him against a hit, and Ghostburger turns him invisible and undetectable — three ways out of a bad chase.
Full Noob guide →The Rest of the Roster, Plus Exclusives
The other six survivors on the 12-character public roster, followed by three exclusive characters the wiki lists separately: SWAT Officer, Horse and Martial Artist are playable only by the development team and contributors (some appear in private servers with the VIP gamepass), so you will not meet them in a public round. Builderman, Guest 1337 and Jane Doe have full guides, and Taph, Dusekkar and Veeronica share one — all linked below.

Jane Doe
Sentinel — unlocked by completing her quests after talking to her in the Cabin basement. Added in update 4.0.0.

Taph
Support — Tripwire and Subspace Tripmine. 600 Player Points.

Dusekkar
Support — Spawn Protection and Plasma Beam. 600 Player Points.

Builderman
Support — Sentries and Dispensers. 500 Player Points.

Guest 1337
Sentinel — Block, Charge, Punch. 500 Player Points. The most health on the roster (110).

Veeronica
Survivalist — VANDALISM and Sk8. 750 Player Points.

SWAT Officer
Exclusive — playable by the dev team and contributors, not in public rounds.

Horse
Exclusive — playable by the dev team and contributors, not in public rounds.

Martial Artist
Exclusive — playable by the dev team and contributors, not in public rounds.
Images: data cards by ForsakenHub from the Official Forsaken Wiki, October 2026 (no game art).
How to Pick Your Survivor Main
Start with an honest question: when the killer finds you, what happens? If you panic, main Noob — three separate escape tools (a speed boost, a hardening potion and a ten-second invisibility) give you second chances while you learn chase fundamentals. If you hold your own in chases, Two Time turns that skill into a second life, because only damage dealt to the killer fills the Oblation bar. If you'd rather your hands never decide the round, Elliot and Builderman contribute through healing and structures — steady value that doesn't depend on outplaying anyone.
Then layer in the matchup: against killers who have to commit to a swing, a stun from Shedletsky or a backstab from Two Time punishes the commitment; against trap setups like John Doe, survivors who can see or route around the threat matter more than raw health. The counter-pick guide maps every matchup, and the speed chart shows why legs never decide it: every survivor walks at 12 and runs at 26 with 100 stamina.
All Survivor Guides & Articles
Every survivor-related article on Forsaken Hub, in one list.
All Survivors List 2026
The deep-dive companion to this page
Survivor Speeds & Stats Ranked
The raw numbers, charted
Two Time Survivor Guide
Oblation, backstabs and the second life
Elliot Survivor Guide
Team healing done right
Shedletsky Survivor Guide
Linked Sword stun timing
007n7 Survivor Guide
Clones, Inject and c00lgui escapes
Chance Survivor Guide
Managing the coin flip
Noob Survivor Guide
Three free escape tools
Taph, Dusekkar & Veeronica Guide
The three survivors without a solo guide
Counter-Pick Guide vs Every Killer
Who to pick into whom
Stamina Management Guide
The resource that decides chases
Beginner Mistakes to Avoid
Fix the losses you don't see
Forsaken Survivors FAQ
Who is the best survivor in Forsaken 2026?
There is no escape-rate data for Forsaken — no ranked mode, no published statistics — so "best" is a judgement about kits. Guest 1337 has the most health (110) and a Block that negates basic attacks, Elliot is the only free healer, Shedletsky's Slash stuns the killer for 3 seconds, and Two Time has a second life. The counter-pick guide covers which survivor is best against each killer.
How many survivors does Forsaken have in 2026?
Twelve on the public roster (Official Forsaken Wiki, Characters page, October 2026): Shedletsky, Chance, Guest 1337, Two Time and Jane Doe (Sentinels); Elliot, Builderman, Taph and Dusekkar (Supports); and Noob, 007n7 and Veeronica (Survivalists). Exclusive characters such as SWAT Officer are not part of public play, and The Ringmaster is listed as an upcoming survivor that has not been released.
What is the best survivor for beginners?
One of the three free starters. The wiki rates Shedletsky and Elliot 2 out of 5 for difficulty and Noob 3 out of 5. Shedletsky's one-button Slash and two Fried Chicken heals are the simplest kit to read; Noob has the most ways to escape a chase; Elliot suits players who would rather heal than be chased. Start with one, then branch out once you know which job you enjoy.
Is Builderman really a survivor?
Yes — despite what some guide sites claim, Builderman is on the survivor roster per the official wiki, not a killer. We verify roster facts against the wiki every update cycle and correct anything that drifts.
Complete the Picture
Know your enemy on the killer roster, learn the ground on the maps page, check the tier list, or start from the homepage.
More guides in this hub
Every Forsaken survivor guide on ForsakenHub
19 published guides, newest first.
How to Get 37 in Forsaken: The Guest 1337 Achievement Explained
How to get 37 in Forsaken: as Guest 1337, block an otherwise lethal attack as the last survivor standing, then win the round. Every condition explained.
Taph, Dusekkar and Veeronica: Which Forsaken Survivor Should You Buy?
Taph, Dusekkar and Veeronica in Forsaken compared: abilities, classes and Player Point costs, and which of the three fits how you play.
Jane Doe Forsaken Guide 2026: How to Unlock Her, Crystal Pitch & Hatchet
Jane Doe Forsaken guide: how to unlock her through the Cabin basement quests, Crystal Pitch and Hatchet explained, and her connection to John Doe.
Guest 1337 Forsaken Guide 2026: Block, Charge, Punch & the 4.1.6 Rework
Guest 1337 Forsaken survivor guide: Block, Charge and Punch explained, the 4.1.6 rework, his 500 Player Points cost, and how to protect teammates.
Builderman Forsaken Survivor Guide 2026: Sentries, Dispensers & Why He Is Not a Killer
Builderman Forsaken survivor guide: Sentry and Dispenser explained, his 500 Player Points cost, placement rules, and why he is a Support, not a killer.
Forsaken Survivors List 2026: All 12 Survivors + Stats & Classes
Forsaken survivors list 2026: all 12 survivors with HP, class, cost, difficulty and abilities from the official wiki, and why every survivor runs at 26.
Forsaken Looping Techniques: Speed, Stamina and Killer Counters (2026)
Forsaken looping techniques built on wiki numbers: the 26 vs 27–28 speed gap, the stamina race, how fast each killer erases your lead, and ability counters.
Forsaken Survivor Speeds & Stats (2026): Every Survivor Runs at 26 — What Actually Differs
Forsaken survivor speeds are identical: all 12 survivors walk 12 and run 26 with 100 stamina. What differs is health (58 to 130), cost, difficulty and kit.
007n7 Forsaken Clone Guide: Teleport Timing & Endgame Plays (2026)
007n7 Forsaken guide: how to Clone with purpose, when to use the c00lgui teleport and Inject, and how to turn deception into generator progress.
Noob Forsaken Survival Guide: Ability Timing & Cooldown Management (2026)
Noob Forsaken guide: when to use Bloxy Cola, Slateskin Potion and Ghostburger, how to rotate their cooldowns, and why Noob is built for Last Man Standing.
Shedletsky Forsaken Sentinel Guide: Slash Stuns & Fried Chicken (2026)
Shedletsky Forsaken guide: the free Sentinel's Slash timing, Fried Chicken heal rules, and Slash against each of the 8 killers, all from wiki numbers.
Elliot Forsaken Support Guide: Pizza Throw, Rush Hour & Positioning (2026)
Elliot Forsaken guide: Pizza Throw and Rush Hour numbers from the wiki, who gets the first pizza, where to stand, and why two Elliots heal less.
Two Time Forsaken Guide: Second Life, Trades & Endgame Plays (2026)
Two Time Forsaken guide: where to plant the Ritual, front stab vs backstab, filling Oblation, when to Pray, and how Last Man Standing fires it for you.
Chance Forsaken Sentinel Guide: Coin Flip Timing & One Shot (2026)
Chance Forsaken guide for the Sentinel: every Coin Flip outcome, One Shot odds by charge, when to flip or hold, and quick callouts, all from the wiki.
Forsaken Support Survivors vs Sentinels: Elliot, Shedletsky, Chance and Two Time
Forsaken support survivors explained from the wiki: Elliot is a Support, while Shedletsky, Chance and Two Time are Sentinels. How each one helps the team.
Forsaken SWF Coordination: Team Strategies for Maximum Efficiency
Forsaken SWF guide: four squad checklists covering class spread, the generator split, chase callouts and Last Man Standing, built on wiki rules.
Forsaken Stealth Gameplay: Staying Unseen by the Killer
Forsaken stealth guide: the three survivors with real stealth tools, every killer reveal and highlight, Undetectable and Invisibility, and stealth's limits.
Forsaken Medkit Guide: Healing Strategies for the Real Item System (2026)
Forsaken medkit guide: the Medkit heals 80 HP over 7 slowed seconds and is one of two public items. Every healing source, and when to heal or keep working.
Forsaken Solo Queue Survival Guide: How to Win Alone
Forsaken solo queue survival: self-sufficient survivor picks, sharing generator puzzles with strangers, the round clock, and every Last Man Standing rule.