Forsaken Controls & Keybinds Guide - PC, Mobile & Console (2026)
Complete Forsaken controls guide for PC, mobile, and console. All keybinds, button layouts, and custom settings to optimize your gameplay.

Guest 1337 — three abilities, three of the rebindable Alt Ability slots. Image: Forsaken (Roblox) © Forsaken Dev Team, via the Official Forsaken Wiki.
Forsaken controls come in two layers: Roblox's own movement (WASD, Space to jump, mouse to look) and the game's rebindable actions, which the Official Forsaken Wiki lists as Sprinting, Toggling Shift Lock, Interacting, Emoting, your Main Ability and each of your four Alt Abilities. There is no vault key, no crouch mechanic, no locker and no skill check — if a guide lists them, it is describing a different game. This Forsaken controls and keybinds guide is built from the game's Settings menu as the wiki documents it, rather than from a template of what asymmetric horror games usually have. That matters because the most common "Forsaken controls" lists online include a Vault key, a Crouch key and a Drop-pallet key, none of which exist here. What does exist is simpler and worth knowing precisely: six rebindable action groups, a Game Settings panel with options that change how you experience a round — field of view, intro-cutscene skipping, aura display, an AFK mode, a toggle that lowers your chance of being made killer — an Audio panel, and a handful of controller- and mobile-specific behaviours the wiki records on individual item and character pages. Below: every rebindable action and what it does in play, the full Game and Audio settings tables, what changes on controller and mobile, how items are used, and the questions players actually search for, answered without inventing a key the game does not have.
The Rebindable Actions (Settings → Keybinds)
The wiki's Settings page lists these as the controls you can change. The default bindings are whatever your Roblox platform ships; the game shows the current key on each ability icon, so check in the lobby rather than trusting a list.
| Action | What it does | When it matters |
|---|---|---|
| Sprint | Runs at your character's run speed (26 for every survivor, 27–28 for killers) while draining stamina | Stamina: 100 for survivors, 110 for killers; regen 20 or 21 per second |
| Toggle Shift Lock | Locks the camera behind your character so you strafe instead of turning | Chases and aiming projectile abilities |
| Interact | Picks up items, starts a generator puzzle, uses lobby objects such as the grandfather clock | Generators, Medkits, Bloxy Colas, lobby NPCs |
| Emote | Opens emoting; on console, a New Console Emote Wheel option moves this to R2 with R1/L1 to scroll | Lobby and downtime — emotes have their own music volume |
| Main Ability | Your basic attack as killer (the M1) or the activation for a held item | Slash, Tag, Lacerate, Stab, Carving Slash; using a Medkit or Bloxy Cola |
| Alt Ability 1–4 | Each character's special abilities, in slot order | John Doe: Corrupt Energy, Digital Footprint, 404 Error; Guest 1337: Block, Charge, Punch |
Source: Official Forsaken Wiki, Settings page, "Keybinds" section. Roblox movement (WASD, Space, camera) is not part of this menu.
How the actions work in a round
Six rebindable groups sound like very little for an ability-driven game, and that is the point: Forsaken has no perks, loadouts or secondary items to bind. Everything a character can do lives on the Main Ability key and up to four Alt Ability keys.
Sprint is a resource, not a toggle
Every survivor has 100 stamina that drains at 10 per second while sprinting and regenerates at 20 per second; every killer has 110 stamina draining at 9.5 and regenerating at 21. Holding Sprint also exits a generator puzzle and regenerates its wires, so the habit that costs newer players most layers is sprinting away from a generator by reflex when the killer is still 40 studs out.
Interact does three jobs
The same key picks up a Medkit or Bloxy Cola from its spawn spot, starts the Numberlink puzzle when you face a generator from its front, left or right side, and works lobby objects — the wiki notes the grandfather clock toggles AFK Mode. Facing a generator from a blocked side produces an error message rather than a puzzle.
Main Ability covers attacks and items
As killer, Main Ability is the basic attack: John Doe's Slash (28 damage, 1.75 s cooldown), c00lkidd's Tag (26.5), Noli's Stab (25), Nosferatu's Lacerate (24), and 20 for 1x1x1x1, Slasher and Guest 666. Guest 666's Carving Slash held for 0.65 seconds becomes Eviscerate. As survivor, the same input activates a held item — you click or tap to begin a 7-second Medkit heal or a 4-second Bloxy Cola drink, and unequipping the item cancels it.
Alt Abilities are the character
Each character's specials fill the Alt slots in order. Some abilities have a second press: John Doe drops his Corrupt Energy spikes early by pressing the ability again, Noli detonates Nova by pressing it again, and 1x1x1x1 aims Entanglement as a projectile that travels 125 studs per second. Survivors' abilities work the same way — Shedletsky's Slash, Elliot's Pizza Throw and Rush Hour, Guest 1337's Block, Charge and Punch.
Game Settings (Official Forsaken Wiki)
Every option the wiki lists in the Game Settings panel and its documented effect.
| Setting | Effect |
|---|---|
| Disable Monetization In Lobby | Hides lobby assets that promote gamepasses |
| Field of View | Adjusts your FOV |
| Skip Intro Cutscenes | Skips the round-start cutscenes; does not let you move early |
| Skip LMS Effect | Disables the Last Man Standing portraits |
| Display Auras Without Highlights | Replaces aura outlines with icons above tracked players |
| Large Killer Transparent | Makes Sixer (Guest 666) and her skins transparent — only while you are the killer |
| AFK Mode | Prevents you entering matches; also toggled at the lobby grandfather clock |
| Spectre Sky | Enables the red and black Spectre skybox |
| Disable Being Killer | Stops you gaining Malice, lowering your chance of being the next killer |
| VIP Title Enabled | Shows your VIP chat title (requires the VIP gamepass) |
| Rank Title Enabled | Shows your group-rank chat title, e.g. Community Contributor |
| Minigame Sensitivity (Controller) | Slider for cursor and wire speed in generator puzzles |
| New Console Minigame | Replaces wire-dragging with an alternative the wiki lists as to be announced |
The "Rank Title" here is a Discord-style group rank for chat. It is the only "rank" in Forsaken — there is no ranked matchmaking.
Controller and mobile differences
The wiki records a few platform-specific behaviours; everything not listed here works the same way on every platform.
Controller
Two settings exist purely for controller players. Minigame Sensitivity changes how fast the cursor and wires move inside a generator puzzle — the single most useful setting on a pad, since Numberlink is a precision task. New Console Emote Wheel moves emoting from X (or A on Xbox) to R2, with R1 and L1 scrolling the wheel. The 1x1x1x1 change history also notes that console players can escape Entanglement more easily by jumping.
Mobile
Items are used by tapping the screen after equipping them, exactly as clicking does on PC. Jane Doe's Crystal Pitch became a toggle on mobile in 4.1.7. Because the interaction, ability and sprint buttons are on-screen, the practical advice is to keep your thumbs off the generator grid while wiring — a stray sprint tap exits the puzzle and regenerates it.
Pro Tip
Turn on Display Auras Without Highlights if you find full outlines hard to read through walls. Every killer except Slasher has an aura-reveal ability, and Elliot's Deliverer's Resolve gives survivors one; the icon mode makes those reveals easier to act on quickly.
Audio Settings
Sound is information in Forsaken — Nosferatu's Levitation removes his footsteps, fake generators glitch audibly — so these matter more than in most games.
| Setting | Effect |
|---|---|
| Music Volume | Chase themes, ambient themes and emote themes |
| SFX Volume | Sound effects such as gunshots and attacks |
| Voiceline Volume | Character voicelines, e.g. Betrayed 1x1x1x1 and Demon King John Doe |
| Spectate Chase Themes | Lets you hear chase music while spectating |
Source: Official Forsaken Wiki, Settings page, "Audio Settings" section.
Controls that do not exist in Forsaken: vault, crouch, drop pallet, enter locker, skill check, struggle, and any "perk" hotkey. The wiki documents none of them, the Settings menu has no binding for them, and any controls guide that lists them has been copied from another asymmetric horror game.
Questions players actually search
Answered from the wiki where it speaks, and honestly where it does not.
How do you run in Forsaken?
Hold the Sprint key set in Settings → Keybinds. It drains stamina (10 per second for survivors, 9.5 for killers) and regenerates when released. Remember that holding Sprint while on a generator exits the puzzle.
How do you jump?
Space on PC, the jump button on mobile and the platform default on controller — jumping is Roblox's own movement and is not in Forsaken's keybind menu. Nosferatu's Ascension uses the jump input to flap while transformed.
How do you use or drop an item?
Equip the item, then click or tap (Main Ability) to use it — 7 seconds for a Medkit, 4 for a Bloxy Cola, during which you are heavily slowed. Unequipping cancels the use. The wiki advises giving Medkits to injured teammates, and you can hold only one of each item at a time; the exact hand-off binding is shown in the Keybinds menu on your platform.
How do you use abilities?
Each character's abilities sit on the Main Ability and Alt Ability 1–4 keys, in the order shown on the ability bar. Cooldowns are per ability and are displayed on the icon. Some abilities have a second press — Corrupt Energy drops its spikes early, Nova detonates early.
Can you change controls in Forsaken?
Yes: Settings → Keybinds lets you rebind Sprint, Toggle Shift Lock, Interact, Emote, Main Ability and each Alt Ability. Roblox's core movement keys are set by Roblox, not by the game.
Final Thoughts
Forsaken's controls are Roblox movement plus six rebindable groups, and the settings that matter most are the ones that change what you see and hear — aura icons, FOV, spectator chase music, and on controller the generator Minigame Sensitivity. Learn what each Alt Ability slot does for the character you are playing, treat Sprint as the stamina resource it is, and never let a reflex sprint pull you off a half-finished generator. Anything a guide tells you to bind beyond this list is not in the game.
- • Rebindable: Sprint, Toggle Shift Lock, Interact, Emote, Main Ability, Alt Abilities 1–4
- • No vault, crouch, locker, pallet, skill-check or perk controls exist
- • Sprint drains 10/s (survivor) or 9.5/s (killer) and exits a generator puzzle
- • Controller: Minigame Sensitivity slider and an emote wheel on R2; mobile: tap to use items
- • "Rank Title" is a chat title — Forsaken has no ranked mode
Pick the character whose Alt Abilities suit you on /forsaken-killers and /forsaken-survivors, tune performance with /blog/forsaken-best-settings-fps-boost-2026, and start with the basics at /roblox-forsaken-guide.
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Back to the ForsakenHub homepage for the full Forsaken Roblox guide hub, or browse all guides. You can also play the game directly on Forsaken on Roblox.