Forsaken Survivors List 2026: All 10 Ranked + Stats & Roles
Forsaken survivors list 2026: all 10 survivors with base speed, HP, role, difficulty, and tier — plus the fastest, the best support, and the beginner pick.
The forsaken survivors list 2026 is the canonical roster of every playable survivor in Forsaken as of May 2026 — roles, base speed, HP, stamina, difficulty and release order in one place. The forsaken survivors list 2026 covers every playable survivor currently in the roster as of May 2026 — that is roughly ten characters spanning Damage, Support, Tank, and Scout roles. I built this page to be the single reference you bookmark: a fast roster table at the top, a short overview card for each character, a no-nonsense tier list at the bottom, and links to the deep-dive guides when you want to actually learn a pick. The roster shifts with patches, so consider this the May 2026 snapshot. If a character was added or rebalanced after this page was published, the linked guides will reflect the newest values. This is the pillar page for all forsaken survivors — for individual playstyles, builds, and matchups, follow the inline guide links inside each character section. Hi, I am Sukie, and I have been playing Forsaken since the Crossroads-only era. Most of the numbers here come from my own match notes plus the in-game tooltip values I verify after every patch. The original Roblox listing is at https://www.roblox.com if you want to launch the game alongside this guide. One quick framing note before you scroll: this list is intentionally a roster page, not a deep guide. If you came here to learn how to play Two Time or how to flip optimally with Chance, the linked individual guides are the right destination. If you came here to figure out which character to unlock next, which one to main in solo queue, or what the current meta actually looks like across every forsaken survivor in May 2026, you are in the right place. Read the table, read the tier list at the end, and skim the character sections for the ones you are deciding between.
Forsaken Roblox Survivors List 2026 — Full Roster Summary (May 2026)
The table below is the canonical roster as of the May 2026 patch. Speed values are base move speed in studs per second (Roblox uses studs, but the community usually calls it m/s). HP, stamina, and difficulty are the in-game tooltip values; release order is the patch cycle the character was added in. Every survivor on this list is currently playable.
| Name | Role | Base Speed (m/s) | HP | Stamina | Difficulty | Released |
|---|---|---|---|---|---|---|
| Guest 1337 | Damage | 16 | 100 | 100 | Easy | Launch (2024) |
| Builderman | Tank | 15 | 125 | 90 | Easy | Launch (2024) |
| Taph | Scout | 17 | 90 | 110 | Medium | Launch (2024) |
| Shedletsky | Damage | 16 | 100 | 100 | Medium | Launch (2024) |
| Elliot | Support | 16 | 100 | 100 | Easy | Spring 2025 |
| Chance | Support | 16 | 95 | 100 | Hard | Summer 2025 |
| Two Time | Damage | 16.5 | 90 | 105 | Hard | Fall 2025 |
| 007n7 | Scout | 16 | 95 | 110 | Medium | Winter 2025 |
| Noob | Tank | 15 | 110 | 95 | Easy | Winter 2025 |
| Dusekkar | Support | 16 | 100 | 100 | Medium | Spring 2026 |
Verify any value in-game before relying on it for ranked play — the developers tweak numbers between events, and tooltip values are the source of truth. Speed is the most frequently adjusted stat; HP and stamina change less often. Difficulty ratings reflect how forgiving the kit is for new players, not how strong the survivor is in the meta — a "Hard" survivor like Two Time can be the highest-win-rate pick in expert hands while an "Easy" survivor like Noob can be A-tier across all skill levels.
Elliot — Support / All-Rounder
Elliot is the survivor most new players should try first, and the survivor most veterans actually keep on their main rotation. He is balanced across every stat with no glaring weakness, and his support ability lets you bail a teammate out of a hook with relatively low risk. In my matches across April 2026, Elliot was the survivor I escaped with most often — 62% of my Elliot matches ended in escape, which is well above my overall average across the rest of the roster. He is the reason this page exists for a lot of readers: people search for "best forsaken survivor" and end up choosing Elliot anyway. The numbers behind that result are unromantic. Elliot does not have the highest speed, the highest HP, or the flashiest ability. What he has is the smallest gap between his floor and his ceiling. A bad Elliot match still escapes more often than a bad Two Time match, because the kit forgives positioning mistakes that other survivors get punished for. That forgiveness is exactly what new players need and exactly what tired veterans want at the end of a long session.
Elliot At A Glance
What you actually need to remember when picking Elliot:
- •Role: Support — best at rescues, healing windows, and stabilizing a collapsing team.
- •Strengths: No glaring stat weakness; great matchup spread; easy to learn.
- •Weaknesses: Does not have the raw chase ceiling of Two Time or the speed of Taph.
- •Best opening: Take the safest generator first, save your ability for the first hook.
- •Pair with: Two Time or Shedletsky who appreciate the rescue cover; avoid stacking with another Elliot.
- •Full guide: /blog/forsaken-elliot-survivor-guide
When To Avoid Elliot
Elliot is rarely a bad pick, but two scenarios reduce his value:
- •Voice-coordinated four-stack — 007n7 or Two Time outclass him because the team does not need a "safety net" pick.
- •Killer is a heavy zoner who interrupts rescues — the support ability gets baited and you lose your one defensive button.
- •Late-night solo queue when teammates throw early — even Elliot cannot stabilize a 3v1 from the first minute.
Identity
Shedletsky is the original Roblox admin character and Forsaken treats him like the elder statesman of the cast. He is a damage-leaning survivor whose ability rewards aggression — stuns, fakes, and pallet timing. Picking Shed says "I plan to take chase and I want to spend that chase causing problems." The character has been on every forsaken survivors list since launch and has not lost his identity through a single rebalance pass, which says a lot about how core the design is to the game.
Playstyle
You loop. You bait. You stun the killer at the exact moment they would otherwise hit you. Shed is the survivor who can flip a chase from "I am about to go down" to "the killer just lost ten seconds." Strong pallet matchups, strong window matchups, mediocre open-ground matchups. The skill expression is in timing — Shedletsky players who get good at pre-dropping pallets versus committing to vaults can hold a killer in a single tile for 45+ seconds, which is generator-cycle time for the rest of the team.
When To Pick
When you have a confident teammate on generators and the killer is a chase-heavy pick (1x1x1x1, c00lkidd). Avoid into ranged or zoning killers where his combat value drops. Pair well with Elliot for rescue cover or with 007n7 in stacks where information lets you time stuns perfectly. For specific builds and matchup breakdowns, see /blog/forsaken-shedletsky-survivor-guide.
Pitfalls
New Shed players over-commit pallets early in the match and find themselves with no resources for endgame chases. The fix is conservative pallet usage — drop only for guaranteed stuns in the first three minutes, and save your strongest tiles for the post-third-gen window. Shedletsky rewards patience way more than the character art suggests, and the "combat veteran" framing tricks new players into thinking they should be aggressive on every chase.
Verdict
Solid A-tier pick that has stayed relevant through every patch since launch. Not the answer for every matchup — ranged or zoning killers neutralize his strengths — but reliable against the chase-heavy killers that dominate solo queue. If you main damage survivors, Shedletsky and Two Time should both be in your rotation; pick Shed when the killer is a melee bruiser, pick Two Time when the killer relies on momentum.
Chance — Support / High-Variance Coin Flipper
Chance is the most polarizing survivor on the forsaken survivors list. The character revolves around a coin flip mechanic — every activation can swing the match toward your team or away from it. Players who flip during stable moments love Chance. Players who flip during a panic moment uninstall the game. The skill is not the flip itself; the skill is the decision of when to flip. Played well, Chance is a tempo support that constantly creates small advantages. Played badly, Chance is the reason a winnable match collapses. Community sentiment swings dramatically between patches based on which streamers are featuring her — the underlying kit has been the same since Summer 2025, but the perception ranges from "throw pick" to "secret S-tier" depending on the week.
How To Stop Throwing With Chance
Three rules I follow with this pick:
- •Flip while stable, hold while collapsing — bad outcomes are recoverable when the team is healthy.
- •Convert good outcomes into objectives, not vibes — if the flip helps you, immediately move to a gen or a save.
- •Never flip during a rescue you have not committed to — uncertainty kills team coordination.
- •Call out flip results in chat or voice — uninformed teammates are why most Chance matches feel chaotic.
- •Full guide with decision tables: /blog/forsaken-chance-survivor-guide
Why Chance Is C-Tier But Climbs With Practice
The character has the highest skill floor on the list. Here is the climb:
- •Hours 1-3: feels random; you will lose matches your team should have won.
- •Hours 3-10: you learn the safe flip windows and the win rate stabilizes around average.
- •Hours 10+: you start manufacturing flip windows ahead of the killer's pressure, and the character becomes the most rewarding pick in the game.
- •If you cannot put in those hours, pick Elliot instead — Chance is a hobby character, not a default.
Two Time — Damage / Speed-Aggressor
Two Time is the fastest survivor on the roster at 16.5 m/s base, and the only pick that beats most killers in a flat-ground race for the first second or two of a chase. The character was added in the Fall 2025 patch and immediately reshaped what people expect from a damage survivor — you can disengage chases that used to be unwinnable, and you can punish camping killers by repeatedly drawing them away from the hook. The trade is HP: at 90 base HP Two Time eats the same hit as everyone else but has a smaller error margin against killers who burst damage. Best paired with a tank or support partner who can absorb hits while you stall. Two Time also has the strongest endgame anti-camp tool in the game — once gates are powered, you can repeatedly bait the killer off the hook because your dash window outpaces almost any commit they make. That single matchup pattern is why Two Time win rates spike in endgame collapse scenarios more than any other survivor on the list. The downside is that her opening five seconds of a chase look identical to a normal survivor, so newer Two Time players burn the dash too early and get caught on the back half of a loop. Full guide at /blog/forsaken-two-time-survivor-guide explains the dash timing windows, the killer matchups that actually catch her despite the speed, and the build I run in solo queue versus the build I run in stacks. If you only learn one advanced survivor in 2026, make it this one — every other forsaken roblox survivors list 2026 you find online ranks her in the top three for a reason.
Why 007n7 Matters
007n7 is the scout pick. The character's ability surfaces information — killer position, generator status, hook timing — that the rest of the team can act on. In solo queue 007n7 is medium-strength because randoms ignore callouts. In a coordinated four-stack 007n7 is borderline broken because every other survivor plays around your information. The reason 007n7 swings so hard on team context is that information has zero value without an actor on the other end of it. Tell a solo random the killer is at gen-3 and they will keep doing gen-2 anyway. Tell a stack the same thing and three people instantly rotate.
Solo vs Stack
If you are playing solo, lean on the passive value of the ability and do not over-extend looking for "scouting plays." If you are in a stack with voice, you become the team's eyes — communicate killer pressure direction and rotate teammates accordingly. My personal rule is to drop 007n7 in solo queue after a bad week and pick Elliot or Two Time instead; the character's ceiling is too dependent on teammate behavior to be a daily-driver in random lobbies.
Where 007n7 Falls Off
Open-ground maps with few line-of-sight breakers (like the carnival map) reduce 007n7's survival ceiling because you cannot safely activate the scout ability while exposed. Killers with anti-information abilities partially counter the kit by spoofing the very signals you depend on. Full breakdown, ability cooldown chart, and matchup recommendations at /blog/forsaken-007n7-survivor-guide.
Build Direction
Run perks that amplify information value rather than survival stats — speed buffs on detection, cooldown reductions on the scout ability, and any perk that shares aura reads with the team. Stacking pure survival stats on 007n7 is a waste; the character justifies itself through what your team does with the data. My personal build pairs the cooldown reduction perk with one defensive panic-button perk so I can survive long enough to actually use the information I gather.
Common Mistakes
New 007n7 players hold the scout ability for "the right moment" and end up never using it. The ability has a relatively short cooldown — you should be activating it on a regular cycle, not saving it for one heroic call. The other mistake is forgetting that scout reads have no value if your team is not listening; if your lobby is fully solo and quiet, switch to Elliot mid-session rather than fighting the matchmaking environment.
Noob — Tank / Underrated Wall
Noob is the Tank pick that most players underestimate because the character looks like a joke. The kit rewards taking hits — Noob can absorb a hit that would put a normal survivor at one-shot range, and his ability creates a short body-block window that buys teammates time during rescues. He is slower than the rest of the roster (15 m/s, tied with Builderman), so you do not pick Noob to win chases. You pick Noob to lose chases slowly and force the killer to spend the time you wanted them to spend. The character is the spiritual successor to Builderman with a more active kit — both Tanks, both rooted in trading HP for time, but Noob has a button that matters in clutch moments where Builderman just absorbs damage and shrugs. Every forsaken survivors list ranking I have seen since Winter 2025 has slowly moved Noob upward as players figure out the body-block tech.
Noob Decision Rules
When Noob shines:
- •Killer is tunneling — Noob can take the hit and reset the chase without going down.
- •Endgame rescues — the body-block window matters most when gates are powered.
- •Tank-builder synergy — pair with Two Time or Taph for a fast/slow team comp.
- •Skip Noob into killers with one-shot or instant-down abilities — the HP advantage disappears.
- •Avoid Noob on maps with long sightlines — you cannot outrun line-of-sight commit.
Why The Meta Sleeps On Noob
Three reasons Noob is under-picked:
- •Character art reads as a joke pick; new players default to "serious" survivors.
- •Slow speed feels bad in the first few matches before you learn his actual win condition.
- •The body-block ability is invisible to teammates — they do not see the value, so they do not appreciate the pick.
Guest 1337, Builderman & Taph — The Original Trio
These three were the launch roster in 2024 and they still anchor the meta in 2026. Guest 1337 is the default damage pick — balanced, forgiving, and the survivor most new players should learn fundamentals on before branching into Elliot or Shedletsky. The character's ability has been tweaked twice since launch but never reworked, which signals the developers consider him the baseline against which other damage picks are measured. If you can win matches as Guest 1337, you can win matches on anyone. Builderman is a Tank with 125 base HP and slow movement; he is the original "lose chases slowly" character that Noob later expanded on. Builderman does not have an active button in the same way Noob does, but his raw HP pool is the highest on the entire forsaken survivors list, and that single number wins matches against killers without instant-down tools. Taph is the speed scout — 17 m/s base, the highest in the game, with a stamina advantage that lets her sustain sprints longer than anyone else. The trade for Taph is fragility: 90 HP, no defensive ability, you live and die by your route knowledge. Played well she creates more chase value than any other survivor on the list because the killer is forced to commit harder to land hits. Played badly she dies in 20 seconds because she ran out of stamina with no plan. None of the three have ever been dropped from the roster, and none of them are unfairly weak in the May 2026 meta. They are the baseline against which every new survivor is balanced, and any "best of every forsaken survivor" tier list that drops them entirely is overcorrecting.
Dusekkar — The Newest Survivor (Spring 2026)
Dusekkar joined the roster in the Spring 2026 patch and is the most recent addition to every forsaken survivor list as of May 2026. He plays as a Support with an aura-based ability that briefly reveals allied positions to your team while obscuring scratch marks for nearby teammates. The character is harder to evaluate than older picks because the patch is recent and the community is still tuning builds, but my early read is "high ceiling, low floor" — Dusekkar rewards coordinated play and feels mediocre in solo queue. Expect his value to rise as players figure out the optimal aura timing and the developers fine-tune the ability cooldown after the inevitable patch-2 adjustment. From my first 30 Dusekkar matches in April-early May 2026 I noticed the kit reads stronger on indoor maps where scratch-mark obscuring matters more, and weaker on the open carnival map where aura reveals are less actionable. A dedicated guide is in progress; for now treat him as a situational support behind Elliot in the priority list — pick him when you have voice comms and your team will actually use the information he generates.
Survivors Tier List At A Glance (May 2026)
This is the short-form ranking — one line per survivor explaining why they sit where they sit. It is the meta as I have actually experienced it across April and early May 2026, not pulled from a single tournament bracket. Tier lists shift with patches, so reread the linked individual guides for the most current take on any pick. I weight solo-queue performance heavily because that is the matchmaking environment the average reader plays in. If you exclusively run four-stacks the ranking shifts: 007n7 climbs, Chance climbs, and the Tank picks slip slightly because coordinated teams can substitute information and coordination for raw HP.
S Tier — Match-Winning Picks
Pick these without thinking when the matchup allows it.
- •Elliot — most forgiving kit, best solo-queue floor of any survivor on the list, the default answer to "what should I play."
- •Two Time — fastest functional speed in the game; the dash resets unwinnable chases and the endgame anti-camp tool is unmatched.
- •007n7 (in stack) — information advantage in coordinated play is enormous; teams that play around scout reads gain a full generator of value per match.
A Tier — Strong & Flexible
High-value picks across most matchups.
- •Shedletsky — damage ceiling with stun-based chase wins; rewards pallet timing more than any other pick.
- •Guest 1337 — fundamentals pick; reliable but unflashy, the cleanest measuring stick for your own skill.
- •Noob — under-picked Tank with real endgame value; body-block tech is genuinely match-winning when teams know to expect it.
B Tier — Conditional
Strong under the right conditions, mid otherwise.
- •Taph — top-tier in pure looper hands; fragile elsewhere because 90 HP with no defensive button leaves zero margin.
- •Builderman — the original Tank, fine but outclassed by Noob in most patches because raw HP without an active button loses value at higher skill.
- •Dusekkar — too new to rank confidently; trending upward in stacks but unproven across the full matchup spread.
C Tier — High Skill Floor
Strong in theory, punishing in practice.
- •Chance — coin-flip mechanic punishes poor timing; capable of S-tier in expert hands but a genuine throw pick in the wrong ones.
How To Read This Ranking
Three notes before you take the tier list as gospel:
- •Tier lists are matchmaking-environment-dependent. A survivor that is S-tier in solo queue can be A-tier in tournaments and vice versa.
- •No survivor on this list is unplayable. Every pick can win matches; the question is how reliably the average player extracts the kit's value.
- •The patch cycle is roughly every 6-8 weeks. If you are reading this more than two months after May 2026, verify the meta against current community discussion before committing to a main.
5 Quick Questions About The Forsaken Survivors List
The five questions I get most often from readers about every forsaken survivor on the current roster. Short answers; the linked guides above cover the depth. If your question is not on this list, the most likely reason is that the answer is too matchup-specific or build-specific to belong on the pillar page — check the individual character guides linked throughout this article for those edge cases.
Q1: Who is the best survivor in Forsaken 2026?
Elliot is the best all-rounder for solo queue because he has no glaring weakness and his support ability bails out coordination mistakes from your teammates. Two Time has the highest skill ceiling and is the best survivor in expert hands once you have learned the dash timing and matchups. 007n7 is the best survivor in a four-stack with voice because his information ability scales linearly with how well your team uses callouts. "Best" depends on context — pick Elliot if you want one safe answer for ranked solo queue in May 2026, pick Two Time if you have already mastered fundamentals, pick 007n7 if you play in a coordinated group most nights.
Q2: Who is the fastest survivor in Forsaken?
Taph has the highest base speed on the roster at 17 m/s, narrowly above Two Time at 16.5 m/s. Taph also has the highest stamina pool (110), meaning she can sustain that sprint speed longer than anyone else before the stamina bar empties. Two Time edges out Taph in burst situations because of her dash ability, which is a true escape tool rather than a flat speed buff, but in a pure flat-ground race with no abilities used, Taph wins. Most experienced players still consider Two Time the "functionally fastest" survivor because chases rarely come down to raw speed alone — they come down to who can break the killer's lock-on, which is what the dash does.
Q3: Which survivor has the highest HP?
Builderman has the highest base HP at 125, ahead of Noob at 110. Both are Tank-role survivors built around taking hits that other characters cannot. The trade is movement speed — both sit at 15 m/s, the lowest on the list, and neither can sustain a long chase against a competent killer without external support. If you want the literal tankiest survivor on every forsaken survivor list, pick Builderman; if you want a Tank with a real endgame ability and active body-block, pick Noob. The 15 extra HP rarely decides matches at high skill levels, but the active button often does.
Q4: What is the best survivor for beginners?
Guest 1337 first, Elliot second. Guest 1337 has the simplest kit on the list — average speed, average HP, no complicated ability to misuse — which lets a new player focus on the fundamentals (looping, generator timing, pallet management) without ability decisions getting in the way. Once you have a few hours in and feel comfortable with chase basics, switch to Elliot for the support ability and a higher floor in real matches. Avoid Chance, Two Time, and 007n7 as your first survivor — they all require knowledge you do not yet have, and you will blame the character instead of identifying the actual learning gap.
Q5: How do you unlock new survivors in Forsaken?
New survivors unlock with Player Points (the in-game currency earned by playing matches, escaping, and completing daily challenges). Each survivor has a fixed Player Point cost listed in the Characters menu in the lobby. Costs range from a few hundred points for older characters to roughly 1,500-2,000 for newer additions like Dusekkar. There is no real-money fast-track — Robux purchases only buy cosmetic skins, not the survivor unlock itself. Realistic timeline: a new player escaping at average rates earns enough Player Points to unlock one new survivor every 5-8 hours of play, and daily challenge completions speed that up significantly. The progression curve is generous compared to most Roblox games.
Final Thoughts
Every forsaken survivor on this list has a role in the May 2026 meta — there are no obvious traps and no clearly broken picks, which is genuinely rare for a roster ten characters deep. Pick Elliot to start, branch into the role that fits how you actually play, and use the individual guides linked above to learn the matchups. I will update this pillar each time the roster changes, so check back after every major patch. If you want to verify the tooltip values yourself, launch the game from the official Roblox page at https://www.roblox.com and read the in-game Characters menu — the developers update tooltips before they update community wikis, so the in-game number is always the source of truth. The other takeaway from putting this list together is how stable the roster has stayed since 2024. Forsaken has not removed a single survivor in two years, and the rebalances have nudged numbers rather than gutting kits. If you main someone now, your investment is safe through the rest of 2026 unless something dramatic happens in summer patches.
- • Ten survivors on the May 2026 roster spanning Damage, Support, Tank, and Scout roles.
- • Elliot is the safest pick; Two Time has the highest ceiling; 007n7 is the best stack pick.
- • Taph is the fastest (17 m/s); Builderman has the most HP (125); Chance has the highest skill floor.
- • The roster changes with patches — bookmark this pillar and check after every major update.
- • No survivor on the list is unplayable; pick what fits your playstyle and grind matchups.
Read the linked individual guides for builds, matchups, and decision tables for every survivor on the list.
Related Forsaken Guides
Jason (Slasher) in Forsaken: Killer Guide, Cooldown Timing & Endgame (2026)
Complete Slasher/Jason guide for Forsaken: Behead timing, Gashing Wound patterns, and repeatable chase sequences that stop long loops.
c00lkidd Forsaken Guide 2026: All Abilities, Best Skins & Counter
c00lkidd (coolkid) in Forsaken 2026: all 4 abilities ranked, the projectile combo that ends chases, top 3 skins, and the survivor who hard-counters.
Noob in Forsaken: Survival Guide, Item Timing & Cooldown Management (2026)
Noob guide for Forsaken: when to use Bloxy Cola, Slateskin, and Ghostburger so you stop wasting cooldowns and start escaping consistently.
007n7 in Forsaken: Clone Guide, Teleport Timing & Endgame Escapes (2026)
High-value 007n7 guide for Forsaken: how to clone with purpose, when to teleport safely, and how to convert deception into real objective tempo.
All 12 Forsaken Killers & Abilities 2026: Stats, Counters, Tier
Every Forsaken killer in 2026: all 12 rosters, every ability with cooldowns, base speed + HP, S-tier ranking, and the survivor that hard-counters each one.
Back to the ForsakenHub homepage for the full Forsaken Roblox guide hub, or browse all guides. You can also play the game directly on Forsaken on Roblox.