Forsaken Maps

Every Map in the 2026 Pool, With Images & Walkthroughs

All Forsaken maps, verified against the game's current 2026 roster — what each map is, how it plays, and where to learn its loops.

Map knowledge is the least glamorous, highest-return skill in Forsaken. Killers win by predicting where survivors run before they run there; survivors escape by knowing which structure connects to which, where the tight corners are, and which zones are traps. Every top player has a mental picture of every map in the pool — this page gives you the overview, and each linked walkthrough goes room-by-room.

The 2026 pool is 19 public maps, most of them recreations of classic Roblox places — Glass Houses, Yorick's Resting Place, Planet Voss, Underground War, Builder Brothers Pizza, Cake Factory, Natural Disaster Island, Classic Battlegrounds and Roblox HQ among them — plus collaboration maps such as The Tempest and Familiar Ruins and lore maps such as Bloodfell Manor and Reborn Family Abode. Eleven more maps exist only in private servers through the command panel, SFOTH and the two Generator Hell maps among them. Nine maps also have variants (Halloween Yorick's, Aurora Planet Voss, Sakura Ultimate Assassin Grounds, Ethereal Tempest and more), so the roster keeps shifting with updates. When the pool changes, this page and the rotation tracker change with it.

A note on how we handle map facts: layouts shift when the developers rework maps, so we describe what each map is and how it plays, and keep hard numbers in the per-map guides where we can update them the week a patch lands. If you spot something out of date, tell us — the fastest corrections come from players mid-grind.

All Forsaken Maps (2026)

The Official Forsaken Wiki's Maps page lists 19 public maps, 11 private-server-exclusive maps and 9 variants. All 30 are below in release order, with the wiki-documented facts for each — what it is based on, who built it, when it shipped, and its objective. Which of the 19 are live right now is tracked in the rotation guide.

Public matchmaking maps (19)

BrandonWorks map in Roblox Forsaken

BrandonWorks

Brandonworks6443 web-series by Epikrika

Listed on the wiki as Brandon6875935's place. Built by Doczotic, Ani and Linguini and available since the 1.0.0 release. Objective: generators.

Glass Houses map in Roblox Forsaken

Glass Houses

Classic: Glass Houses (official Roblox account)

Available since release (1.0.0); built by Wex, Doczotic and Ani. A New Glass Houses variant arrived in 3.1.0. Objective: generators.

Yorick's Resting Place map in Roblox Forsaken

Yorick's Resting Place

Yorick's Resting Place — the 2008 Roblox Halloween event map

Available since release (1.0.0); built by Doczotic. The Halloween variant arrived in 3.2.0. Objective: generators.

Planet Voss map in Roblox Forsaken

Planet Voss

Planet Voss: Gateway Park by Koopa (2008)

Available since release (1.0.0) and, per the wiki, the only map to have been completely remade twice because of gameplay issues. Built by Wex; the Aurora variant arrived in 3.5.3. Objective: generators.

Horror Hotel map in Roblox Forsaken

Horror Hotel

Horror Hotel Part 1 & 2 by Joshman601

Released in 1.1.0 (LUNA and Pluto) and revamped in 5.0.0, Azure's Wrath. The pre-revamp version survives as the private-server map Ancient Horror Hotel. Objective: generators.

Ultimate Assassin Grounds map in Roblox Forsaken

Ultimate Assassin Grounds

Ultimate Assassin Grounds NEW DOJO by dakodashaw4449

Added in 2.0.0, the "Our First Chapter" update; built by Rayne. The Sakura variant arrived in 4.0.0. Objective: generators.

C00l Carnival map in Roblox Forsaken

C00l Carnival

Party Palace, a Natural Disaster Survival map by Stickmasterluke

Released in 2.1.2 and reworked several times since; built by Wex. The Bluuworld variant arrived in 3.1.0. Objective: generators.

Underground War map in Roblox Forsaken

Underground War

Underground War by Stickmasterluke

Released in 2.3.0 (April 2025), the Two Time rework update; built by saturn_nil. The Memories variant arrived in 3.1.0. Objective: generators.

Pirate Bay map in Roblox Forsaken

Pirate Bay

Original pirate-themed map

Added in 2.3.0 alongside Underground War; built by Harbor. Themed around the general idea of pirates rather than a specific Roblox game. Objective: generators.

Builder Brothers Pizza map in Roblox Forsaken

Builder Brothers Pizza

Work at a Pizza Place by Dued1

Also known as Work at a Pizza Place. Released in 3.0.0, the Noli update, by Pluto, Doczotic and saturn_nil. Tied to c00lkidd and 007n7's lore — the destruction Team c00lkidd left behind, and why Elliot blacklisted them. Objective: generators.

The Tempest map in Roblox Forsaken

The Tempest

The Tempest by SwAeJuDiNoli

Released in 3.0.0 and related to Noli; a collaboration built by TheVoidcult, Ouselle, TheGameCollection and saturn_nil. The Ethereal variant arrived in 5.1.0. Objective: generators.

Cake Factory map in Roblox Forsaken

Cake Factory

Make a Cake! by thebenster

Also called Make A Cake Factory. One of three maps released in 3.3.0, Strangers from the Past; built by Wex and Rayne. Objective: generators.

Beach House Paradise map in Roblox Forsaken

Beach House Paradise

Beach House Roleplay by DizzyPurple

Released in 3.3.0 by saturn_nil. Photos of Guest 666 and Noob scattered around the island tie it to their story. The Neon Night variant arrived in 5.1.0. Objective: generators.

Classic Battlegrounds map in Roblox Forsaken

Classic Battlegrounds

Catalog Heaven by Seranok

Previously named Catalog Heaven. Released in 3.3.0 by Wex and Eris, with its most recent iteration in 3.3.3. Objective: generators.

Bloodfell Manor map in Roblox Forsaken

Bloodfell Manor

Nosferatu's manor (original)

Released in 3.4.0, The Masquerade's Surprise, by Saturn_Nil and built around Nosferatu's manor. Objective: generators.

Familiar Ruins map in Roblox Forsaken

Familiar Ruins

Flood Escape 2 collaboration

Based on Flood Escape 2's Familiar Ruins, itself based on Crazyblox's 2010 Flood Escape: Classic lobby. Released in the 3.4 update cycle by Enoderen and SmOkeyTheFox, with a Classic variant in 3.4.3. Objective: generators.

Natural Disaster Island map in Roblox Forsaken

Natural Disaster Island

Natural Disaster Survival by Stickmasterluke

Released in 4.0.0, One Fateful Day. Structures are borrowed from several Natural Disaster Survival maps — Factory Frenzy, Furious Station, the lobby and the Volcano. Objective: generators.

Reborn Family Abode map in Roblox Forsaken

Reborn Family Abode

Original — the Spawn Cult village

Released in 5.0.0, Azure's Wrath. Shows a portion of the Spawn Cult's village and is tied to Two Time and Azure. Objective: generators.

Roblox HQ map in Roblox Forsaken

Roblox HQ

Roblox World Headquarters (Shedletsky, via builderman)

Released in 5.0.0. Based on the Roblox World Headquarters game, built by Shedletsky and uploaded through the builderman account until it was deleted on 30 May 2026. In lore, the staff here studied the parasite that infected John Doe. Objective: generators.

Full Roblox HQ walkthrough →

Private-server-exclusive maps (11)

These load only through the command panel in a private server; you will never see them in public matchmaking, and Player Points are not earned there. SFOTH is the only map with no objective; Generator Hell keeps the old square-flipping generators; Legacy uses Totems.

SFOTH private-server map in Roblox Forsaken

SFOTH

Sword Fights on the Heights IV by Shedletsky

Command panel only, since 1.0.0. The one map with no objective at all — no generators — so rounds are pure survival against the clock.

Generator Hell private-server map in Roblox Forsaken

Generator Hell

Original challenge map

Command panel only, since 1.0.0. Uses the old generator design: a grid of red squares you convert to green, where each click flips a plus-shaped pattern.

Template Town private-server map in Roblox Forsaken

Template Town

Developer test map

A test map made by the developers, reachable through the private-server command panel. Objective: generators.

Generator Hell 2 private-server map in Roblox Forsaken

Generator Hell 2

Original challenge map

Command panel only, added in 1.2.0. Uses the current wire-puzzle generators, which you complete to progress and reach the end.

Area 51 private-server map in Roblox Forsaken

Area 51

Survive and Kill the Killers in Area 51

An unfinished map made playable in private servers since 2.0.0. Objective: generators.

YellowOnesWrath private-server map in Roblox Forsaken

YellowOnesWrath

Reference map (source not recorded on the wiki)

Command panel only. The wiki lists it as released in 3.1.0 and updated in Strangers from the Past (3.3.0). Objective: generators.

Rocket Arena private-server map in Roblox Forsaken

Rocket Arena

Classic: Rocket Arena (now shut down)

A direct rip of the original Classic: Rocket Arena. Command panel only; added in 3.3.0. Objective: generators.

Showcase private-server map in Roblox Forsaken

Showcase

Developer showcase map

Designed for testing and showcasing skins and abilities. Added in 3.5.3 and reworked in 5.0.0. Command panel only.

Legacy private-server map in Roblox Forsaken

Legacy

Original (also known as Template)

Added in 5.0.0 and command-panel only. The wiki lists its objective as Totems rather than generators.

Noli Racing private-server map in Roblox Forsaken

Noli Racing

Original — Summer Games

Added in 5.1.0, Summer Games (Week 1). Command panel only. Objective: generators.

Ancient Horror Hotel private-server map in Roblox Forsaken

Ancient Horror Hotel

Horror Hotel Part 1 & 2 by Joshman601

The pre-revamp Horror Hotel, preserved as a private-server map when the public version was revamped in 5.0.0. Objective: generators.

Image: Forsaken (Roblox) © Forsaken Dev Group, via the Official Forsaken Wiki.

How to Learn Any Forsaken Map Fast

Don't try to memorize a map from a video. The routine that actually works takes three matches: first match, ignore winning and walk the perimeter — find every exit structure and note the landmarks you can see from anywhere. Second match, play objectives normally but force yourself to escape chases toward structures you scouted, even when it feels wrong. Third match, pick one zone and learn it completely — every doorway, every corner, every way in and out. One deeply-known zone beats a vaguely-known map, because you can always route chases back to your zone.

Killer-side learning is the mirror image: your job is denying routes, not memorizing them. Watch where survivors run when you first pressure them — they reveal the map's strongest structures by using them. After two or three matches on a new map you'll know its three or four power spots, and match wins come from cutting survivors off before they reach them. The map-specific killer guide breaks this down per map.

Two universal truths hold on every map in the pool. Interior structures are survivor territory — the more walls, the more line-of-sight breaks, the longer the chase. Open ground is killer territory — most killers move faster than survivors, so open crossings are where health bars go to die. Every map decision reduces to when you cross open ground and which structure you're crossing to. Our turns that principle into per-archetype routes.

All Map Guides & Articles

Every map-related guide on Forsaken Hub — bookmark this list; new walkthroughs are added as the pool grows.

Forsaken Maps FAQ

How many maps does Forsaken have in 2026?

The Official Forsaken Wiki's Maps page lists 19 public maps, 11 private-server-exclusive maps (SFOTH, Generator Hell, Generator Hell 2, Template Town, Area 51, YellowOnesWrath, Rocket Arena, Showcase, Legacy, Noli Racing and Ancient Horror Hotel) and 9 variants such as Halloween Yorick's and Aurora Planet Voss. Haunted Mansion, a private-server port of Shedletsky's place that was available at launch, has been removed and is listed by the wiki as scrapped. The public pool shifts with updates — our rotation guide tracks what is live.

What is the best map for new survivors?

Glass Houses is the map most new players learn first: it has been in the game since the 1.0.0 release, it is a recreation of the official Classic: Glass Houses place, so many Roblox players already know its shape, and it plays the standard five-generator objective with nothing unusual layered on top. Learn the generator positions and the four-minute clock there, then take those habits to larger maps like Natural Disaster Island and Roblox HQ.

Which maps are based on classic Roblox games?

Most of them. Glass Houses (Classic: Glass Houses), Yorick's Resting Place (the 2008 Halloween event), Planet Voss (Gateway Park), Underground War, Natural Disaster Island and C00l Carnival (Stickmasterluke's games), Builder Brothers Pizza (Work at a Pizza Place), Cake Factory (Make a Cake!), Classic Battlegrounds (Catalog Heaven), Roblox HQ, Horror Hotel and Ultimate Assassin Grounds all recreate real Roblox places, and SFOTH and Rocket Arena do the same in private servers. Forsaken is deliberately a celebration of Roblox history, and the map pool is where that shows most.

Do killers or survivors pick the map?

Neither side picks directly — map selection happens per round from the active pool, which changes with updates and events. That's why broad map knowledge beats specializing in one favorite: you play what the round gives you.

Where do the map images on this page come from?

They're in-game imagery from Forsaken (© Forsaken Dev Group), hosted locally and credited to the Official Forsaken Wiki, where the community documents each map. We link the wiki as the canonical reference for raw map data.

Keep Building Your Game Sense

Maps are one third of the triangle — pair this page with the killer roster, survivor guides, and the current tier list — or start from the Forsaken Hub homepage.

More guides in this hub