Abandoned Factory Map Guide: Master Forsaken's Hardest Map
Dominate the Abandoned Factory map in Forsaken. Learn generator locations, best loop spots, killer strategies, and survival tips for this challenging map.
The Abandoned Factory is Forsaken's most challenging map combining narrow corridors, limited visibility, and scarce resources into a killer-favored nightmare. However, survivors who master its industrial maze can turn the factory's oppressive atmosphere to their advantage. This comprehensive guide reveals every generator spawn, loop location, pallet placement, and survival strategy needed to escape the factory's deadly confines.
Factory Map Statistics
- • Map Size: Medium (7,000 sq meters)
- • Layout: Single floor with catwalks
- • Visibility: Poor (steam and machinery)
- • Generator Spawns: 7 fixed locations
- • Pallet Count: Low (10-12 spawns)
- • Window Vaults: 8 usable windows
- • Strongest Area: Central machinery room
- • Weakest Area: Loading dock dead zones
- • Killer Advantage: High (60% kill rate)
Factory Layout Overview
The factory consists of interconnected industrial areas, each with unique properties and dangers:
Central Machinery Room
The heart of the factory and strongest survivor area:
- •Massive Machines: Create strong loops lasting 20-30 seconds
- •Conveyor Belts: Run along them for speed advantage
- •Steam Vents: Obscure vision but reveal survivor position
- •God Window: Connects to assembly line, chainable loop
- •Generator Spawn: Always spawns here, heavily defensible
- •Pallet Spawns: 2-3 strong pallets around machinery
- •Height Advantage: Catwalks provide oversight and drops
Assembly Line Hall
Long corridor with limited escape options:
- •Linear Layout: 40-meter straight hallway
- •Robotic Arms: Block paths but provide cover
- •Window Vaults: Two windows on opposite sides
- •Dead Zones: Middle section has no pallets
- •Generator Spawn: End of hall, dangerous position
- •Unsafe Pallets: Two weak pallets easily mind-gamed
- •Killer Favored: Ranged killers dominate here
Storage Warehouse
Maze of shelving units and crates:
- •Shelf Maze: Confusing layout benefits stealth
- •Multiple Levels: Shelving creates vertical play
- •Blind Corners: Perfect for losing killers
- •Pallet Density: 3-4 pallets in warehouse
- •Locker Clusters: 8+ lockers for hiding
- •Generator Spawn: Center of warehouse, protected
- •Best for: Stealth gameplay and mind games
Loading Dock
Open area with minimal defenses:
- •Death Zone: No pallets or windows
- •Truck Trailers: Only cover available
- •Exit Gate Spawn: Common gate location
- •Generator Spawn: Exposed position near trucks
- •Avoid During Chase: No loop potential
- •Killer Paradise: Free hits guaranteed
- •Strategy: Complete generator early or never
Office Complex
Administrative area above main floor:
- •Second Level: Accessed via stairs
- •Cubicle Farm: Desks create mini-loops
- •Window Drops: Three drops to main floor
- •Generator Spawn: Manager's office corner
- •Moderate Safety: Some loops but predictable
- •Break Room: Contains strong pallet
- •Best for: Breaking chase via drops
Boiler Room (Basement)
Basement area with unique properties:
- •Steam Cover: Reduces visibility to 8 meters
- •Pipe Maze: Creates confusing pathways
- •Hook Basement: Worst place to be hooked
- •Generator Spawn: Hidden but dangerous
- •Sound Masking: Steam masks footsteps
- •One Entrance: Death trap if killer camps
- •High Risk/Reward: Safe early, deadly late game
Generator Strategy
Generator placement on Factory requires specific completion order to avoid 3-gen:
Priority Generators
Complete these first while killer establishes patrol:
- •1. Loading Dock Gen: Most exposed, do immediately
- •2. Boiler Room Gen: Complete before basement hook
- •3. Assembly Line End: Dangerous position, do early
- •These three prevent late-game death zones
- •Complete within first 2 minutes ideally
Safe Generators
Protected by loops and escape routes:
- •Central Machinery: God loops protect this gen
- •Warehouse Center: Multiple escape paths
- •Office Complex: Drop escapes available
- •Save these for mid-game pressure
- •Complete when killer is distracted
Avoiding 3-Gen
Never leave these three together:
- •Central Machinery + Warehouse + Assembly = Unwinnable
- •Loading Dock + Assembly + Central = Patrol trap
- •Always break clusters early
- •Identify 3-gen potential at match start
- •Sacrifice unsafe gens if needed
Loop Strategies
Factory loops require precision due to limited resources:
God Loop: Central Machinery
The only true infinite on the map:
- •Window Vault: Connects to assembly line
- •Conveyor Belt: Run along for speed boost
- •Machine Obstacles: Force killer around
- •Loop Duration: 30-40 seconds if run correctly
- •Combine with nearby pallets for 60+ seconds
- •Save for death hook situations
- •Killer usually abandons chase here
Warehouse Shelf Maze
Mind game paradise:
- •Break line of sight constantly
- •Use shelf gaps to monitor killer
- •Double back at corners for confusion
- •Combine with Iron Will for vanishing
- •Pallets here are mindgame-heavy
- •Don't pre-drop, use for stuns only
- •Can extend chase 45+ seconds
Office Drop Strategy
Vertical play for distance:
- •Run upstairs when healthy
- •Loop cubicles briefly
- •Drop through window when killer commits
- •Creates 4-5 second distance
- •Combine with Sprint Burst for escape
- •Only works 2-3 times before killer adapts
- •Emergency reset when out of resources
Pallet Management
With only 10-12 pallets, every drop must have purpose:
God Pallets (Preserve)
- •Central Machinery Pallet: Controls god loop access
- •Warehouse Main Pallet: Only defense in storage
- •Break Room Pallet: Protects entire office area
- •Never pre-drop these unless death hook
- •These pallets win endgames
Unsafe Pallets (Use Early)
- •Assembly Line Pallets: Drop for distance only
- •Loading Dock Pallet: Stun or die
- •Boiler Room Pallet: One-way escape
- •Use these for stuns in early game
- •Don't try to loop unsafe pallets
The Loading Dock is a DEATH TRAP with zero defensive options. Never run there during chase unless you have an active exhaustion perk. If the generator spawns there, complete it within the first minute while the killer patrols elsewhere, or accept that it will never be done.
Killer-Specific Strategies
Each killer requires different tactics on Factory:
Against Ranged Killers
Huntress/Deathslinger dominate open areas:
- •Avoid Assembly Line hall at all costs
- •Stay in Machinery Room and Warehouse
- •Use steam vents and machinery as shield
- •Loading Dock = instant down
- •Crouch behind conveyors to block shots
- •Office cubicles block projectiles
Against Stealth Killers
Poor visibility aids Wraith/Ghostface:
- •Spine Chill mandatory on Factory
- •Check corners constantly
- •Steam areas mask their approach
- •Use machinery noise to hide
- •Stay in open areas when possible
- •Avoid warehouse blind spots
Against Mobility Killers
Nurse/Hillbilly struggle with machinery:
- •Force chase in Central Machinery
- •Conveyor belts block Billy chainsaw
- •Multi-level areas confuse Nurse blinks
- •Warehouse shelves stop chainsaw
- •Use industrial equipment as shields
- •Vertical plays are strongest
Stealth Opportunities
Factory's poor visibility enables stealth gameplay:
Hiding Spots
- •Behind machinery in central room
- •Warehouse shelf corners (crouch facing in)
- •Office cubicles (break line of sight)
- •Steam vent areas (vision obscured)
- •Truck trailers at loading dock
- •Boiler room pipe clusters
- •Catwalk shadows above
Sound Masking
- •Machinery noise covers footsteps
- •Steam vents mask breathing
- •Conveyor belts create ambient sound
- •Use noise to move undetected
- •Iron Will essential for injured stealth
- •Urban Evasion through steam areas
Endgame Strategy
Factory endgame is particularly dangerous:
Exit Gate Spawns
- •Common: Loading Dock + Office Exit
- •Rare: Warehouse + Assembly Line
- •Gates often spawn close (40 meters)
- •Killer can patrol both easily
- •99% gates mandatory
- •Open immediately if last survivor
Collapse Strategy
- •Use Central Machinery for final chase
- •Save god pallets for gate protection
- •Coordinate rescues from office (drops)
- •Loading Dock gate = death trap
- •Remember: Timer is 2 minutes base
- •Blood Warden risk high on Factory
Pro Tip
The Factory favors killers, but smart resource management and map knowledge even the odds. Prioritize dangerous generators early, preserve god pallets, and always have an escape plan. The central machinery room is your fortress - use it wisely.
Final Thoughts
The Abandoned Factory tests every survival skill: resource management, loop optimization, and strategic thinking. While killer-favored, understanding the map's flow and dangers transforms it from death trap to manageable challenge. Master the central machinery loop, avoid the loading dock death zone, and use the factory's poor visibility to your advantage.
- • Complete Loading Dock generator first or never
- • Central Machinery room is your stronghold
- • Preserve the 3 god pallets at all costs
- • Use vertical play (offices and catwalks)
- • Avoid Assembly Line hall against ranged killers
- • Break 3-gen early by sacrificing unsafe gens
- • Steam and machinery noise enable stealth plays
Master the Factory's industrial maze and turn its oppressive atmosphere into your advantage!